Nintendo 64: The Best Multiplayer Console?


So, full disclosure, I've only ever personally owned two video game consoles: one was the Sega Master System II (which maybe I'll talk about later), and the other was the Nintendo 64. I personally haven't felt the need to invest in any other console since. But unfortunately, last year all of my games and controllers for my N64 were stolen (bummer right?) and I've been unable to play my precious since.


But this summer I've been going through the process of re-buying my peripherals and library of games (and probably picking up a few new ones), because I will be providing the N64 goodness in the living room of an on-campus house come fall semester (which I'm mad exited about). Though I'm not here to ramble on about the N64 being the best console ever (I would never make a claim like that, because it's basically all personal preference/ dependent on the games). Though I do think each console has its strengths and weaknesses, and where the N64 really shines, is multiplayer. Here's why:


~~First off, the hardware, It's designed to work well with multiple people:

~There's four plugs for controllers by default, which is way more convenient than the PS1/2 or any predecessor. Sure, you could buy an adapter, but it's just much more convenient to have four player capability from the get-go. It also means that most games had four player multiplayer support, and developers spent more time refining the multiplayer component.




~The controllers, while a little odd, were pretty damn durable (unless you played a lot of mario party), easy to clean after nights of Mario and Pizza, and introduced some great innovations like joysticks, trigger buttons, and expansion slots. The controller ports also were secure enough, but popped out easily with a good yank, meaning the N64 was immune to overly exited moments, and tripping over the wire wouldn't send the console flying off of the shelf.






~The cartridge system is optimized for multiplayer games. While there were technical disadvantages in the form of small storage size, resulting in stretched, low-res textures (though this was offset by the N64's graphics chip, which was capable of trilinear filtering, making textures smooth). For multiplayer they were awesome. First, cartridges can't be scratched accidentally, and while there were issues (who's never needed to blow on a cartridge?), on the whole they were much more durable than pretty much any other media. They're also much faster, meaning almost zero loading times. Who wants to wait to start up some Smash Brothers or Goldeneye? Not me. Also, the small storage size is much more fitting for a simple multiplayer racing game or fighter rather than a single player epic with large levels or an expansive RPG.





~~Second, It's all in the games, Fu. Let's check out some real multiplayer gems: 




This game redefined the fighter and possibly multiplayer gameplay. The physics of the original stand out to me as being much better than its successors. There's not as many characters as the other games, but damn the original is hard to beat in sheer multiplayer fun. There was a ton of different modes, as well as the ability to fight on a team. The items were fun and varied. I don't think there's any gamer who can't give you a long and hilarious anecdote about a night filled with the original Smash Brothers.






As well as being genre-defining single player classics, Goldeneye and Perfect Dark had insanely fun multiplayer FPS action. Whether it's the satisfaction (or frustration) from blowing someone up with a proximity mine in the library in Goldeneye, or the shared sense of success that comes with ganging up to defeat that PerfectSim in Perfect Dark, both of these were solid contenders for hours of multiplayer fun.






The N64 really excels in racers, and Mario Kart 64 is no exception. Featuring a ton of new game modes as well as full 3d environments, four players, and a whole slew of changes that really solidified the franchise, Mario Kart 64 is a blast.







This game is a tad debatable, as it's primarily a single player game, but the multiplayer is certainly nothing to laugh at. Four players can duke it out in the Arwing aircraft, the Landmaster tank, or as a character on foot, with a bazooka. The single player is also really fun to watch, has a lot of replay value, and is pretty short. The levels are short enough to alternate between people. Not all games need to be the centerpiece of the party, and this is where Starfox 64 really excels.





Futuristic rocket cars WITH WINGS? Check. Highly detailed futuristic version of San Francisco? Check. Awesome multiplayer race modes? Hellz yea check. Rush 2049, as well as enjoying great success in the arcades, had a whole slew of great ways to play in the home. One of my favorites was battle mode, which put you against up to 3 other players in a large map filled with tons of different weapons including rockets, lasers, gatling guns, and sonic blasters, which sent out a shockwave of sound that killed anything within a general area. There's also stunt mode, where players drive around a map filled with ramps, and use their wings to pull tricks and score points. The more insane the stunt, the more points received. There's a slew of customization options, parts and colors for every car. A racing game that really has a ton of great features for every type of racing fan.



~Pokemon Stadium: Sure now it's a little dated, but this game isn't any less fun. And don't forget all of the awesome pokemon-themed mini-games that can be played by up to four people. There's the Ratatat race, the Sandshrew dig competition, Ekans throwing, and a ton of other awesome fun games. The main battle is no multiplayer slouch either, enabling anyone to battle eachother's pokemon. Who doesn't love to see their pokemon battle in full 3D, with a huge crowd cheering them on and the announcers awesome cheesy lines: "Oh it's Charizard!" "But is it down and out!?" and straight from the game boy: "Critical hit! It's Super Effective" Nowadays everyone's got thier old red/blue cartridges lying around with all level 100 pokemon. Well put them to the test!



~Mario Party: A true party video game consisting of 50 mini-games. Mario Party is not only accessible to everyone, but really, really fun. It's led to 7 sequels, and for good reason. There's something for everyone in Mario Party. Be careful, though, the mini-games tend to be hard on your controller. That's mostly because people tend to get really into them.



~Destruction Derby 64: A greatly enhanced version of it's PlayStation counterpart, Destruction Derby 64 is, again, not your typical racer, there's a ton of game modes, including the unique "bomb tag." Bomb tag starts off with up to four players, and several NPCs. There's one "bomb" that can be passed from player to player by crashing into eachother. Hold on to the bomb to score points, but too long, and you'll explode. There's also straight, last-car-standing, destruction derby. And destruction races, where half of the players start at one side of the track, and the other half start at the other end. There's tons of awesome ways to have fun in this game.

There's just so many great multiplayer games out for the N64. I can't highlight all of them, so I'm going to list some more here. These are all N64 games with amazing multiplayer:

Ridge Racer 64
Jet Force Gemini
Worms Armegeddon
F-Zero X
WipeOut 64
Conker's Bad Fur Day
Gauntlet Legends
Wave Race 64
Excitebike 64
Quake 1
Quake 2
Duke Nukem 64
Duke Nukem Zero Hour
Hydro Thunder
Tony Hawk's Pro Skater 2
San Francisco Rush
Rush 2: Extreme Racing USA
Donkey Kong 64
Mortal Kombat 4
Mario Party 2
Star Wars Episode 1: Racer
Pokemon Stadium 2
Mario Party 3
Cruis'n World
Cruis'n Exotica

Hell. Of. A. List. All of these are truly awesome games. Along with some truly awesome PS1 favorites with graphical updates and new modes. There's also Gauntlet Legends, which is a hugely creative four player co-op action RPG. There's WipeOut 64, and the Quake series, which (while the graphics were better on the PC at the time) gives the N64 some great frag action. There's co-op Duke Nukem, the arcade favorite Hydro Thunder, crazy space racer F-Zero X. Jet Force Gemini allowed for third person combat with dogs and rockets, and Conkers Bad Fur Day's multiplayer was just as creative as the single player.

The N64 was by no means the perfect system, and there's a big multiplayer elephant in the room that I haven't talked about yet: Yes the Xbox 360 (also the PC, but I'm talking about consoles here). What with four player wireless controllers, internet connectivity, Guitar Hero, Rock Band, Halo 1-3, Left 4 Dead, Burnout Paradise, Rainbow Six Vegas, and a ton of other great features and games, it's sure giving the N64 a run for its money. Hell, even the Wii has a bunch of N64 games in the virtual console. Still, though, what the N64 did for multiplayer is still trying to be copied today. And certainly during its time, it was the cornerstone of every games party, and every living room that housed it.

2 comments :: Nintendo 64: The Best Multiplayer Console?

  1. Nintendo's always been consistently good for multiplayer, at least since the N64. Since that generation Nintendo's been kind of lacking in RPGs, but it's really shined in multiplayer. To be fair, the Gamecube wasn't as good as the N64 in terms of games, but you have to admit that the Gamecube controller is better for multiplayer. And as for the Wii, well, that system's pretty much designed entirely for multiplayer.

    And what are you talking about about it being a hassle to blow on cartridges? That's the great thing about Nintendo products. When they don't work, you just blow on them and they're fine.

  2. Right on! The thing about later consoles is that they have long loading times, installs, and usually have a superior PC game that you really should be playing instead (at least in the case of shooters.) One of the side effects of being designed for low storage space is that the entire game becomes more focused. This, combined with the fact that loading times are nonexistent, makes it easy for a bunch of fickle gamers with different interests to go trough 4 or 5 games in an hour, and actually getting a good experience from each.

    Also, fuck that asshole who stole your N64.